After a few days of taking it easy, most of us were getting itchy trigger fingers. We were given 3 weeks off, and after a couple of agent missions (which I find very boring, but easy money), and some cleansing of the belt rats in TDE, I was up for a new challenge. Most of the alliance felt the same by the sounds of it.
Our Industrial wing had arranged a mining op, and were getting to it, munching ‘roids and hauling their goodness back to the station. A few more of us who weren’t mining orientated or equipped were gate camping to deny entry. It was a fairly boring job, but I recorded the highlights.
17:49- a shuttle!
A scout reports a shuttle coming in… and sure enough a shuttle jumped in. Now, rather embarassingly, none of us were able to anchor a large mobile warp disruptor bubble (there wasn’t many of us), including myself, so we had plenty of mediums spread around. Unfortunately, the shuttle appears just outside of a bubble’s sphere and warps off to the station. Local chat ensued (shuttle’s pilot was is Samuel Caldara):
[17:49:27] Samuel Caldara > woah, maybe buying something here wasn’t such a good idea =(
[17:49:29] Xyyreen > lucky b****d”
[17:49:37] Samuel Caldara > yea well, i’m f****d now
[17:50:09] Samuel Caldara > your fricking kidding me
I thought his buying something here comment was him being funny, but his ‘you’re kidding me comment’ was presumable him not being able to dock. Somewhat amused by this, I called up his record- he wasn’t a very old pilot, but surely if he’s out in 0.0 he’s either very brave (as he was in Caldari Provisions, a starter corp for Caldari pod pilots, and not aligned to any other corp/ alliance) or is up to no good on behalf of someone else out here.
[17:53:19] Samuel Caldara > don’t even bother
[17:53:21] Samuel Caldara > kill me
[17:53:27] Samuel Caldara > i’m in a frickin shuttle =D
[17:53:51] Samuel Caldara > thank god i got a warp clone
He warped back to the gate where he met his fate- seemed pretty resigned to it, understandably. I hope whatever he bought here wasn’t too expensive!
1751- Dread Guristas
To our amusement, a Dread Guristas cruiser and two of his mates show up to have a go at our gate camp. They have balls, I’ll give them that. They didn’t last very long.
1807- HICs
At last, we get joined by a couple of HICs. Now we can stop ghetto gatecamping and do it properly! Start pulling down the medium bubbles.
1902- Enemy gang! Oh wait…
We hear reports of a 4 man enemy gang coming down the pipe. We all wake up and drool in anticipation. Regrettably, they send in a Vagabond to scout, which due to it’s inertia, we can’t stop getting back to the gate (even double webbed by me) and the gang runs away. They would’ve got slaughtered had they not sent in the scout. Ah well, I guess we are there to deter or kill any threat to the mining after all. I return to looking at markets, contracts and a ’specialist’ holoreel.





Once the pod was inserted, ran the startup checks for the first time, and noticed my HUD had some extra entries. Ship maintenance bay, and corporate hangar. Carriers were supposed to be a logistical ‘port in a storm’ and the bay and hangar would provide just that. Right on cue, I watched as my Tempest battleship was towed into view, and I opened up the Ship Maintenance bay doors.. and watched the Tempest swallowed up inside the bulk of the ship. I wasn’t going to get used to the size quickly.





